CANLIN的更改
This commit is contained in:
@@ -7,6 +7,7 @@ using Prism.Mvvm;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
@@ -54,6 +55,9 @@ namespace CapMachine.Wpf.LinDrive
|
||||
{
|
||||
ContainerProvider = containerProvider;
|
||||
HighSpeedDataService = ContainerProvider.Resolve<HighSpeedDataService>();
|
||||
|
||||
//Stopwatch.Frequency表示高精度计时器每秒的计数次数(ticks/秒)每毫秒的ticks数 = 每秒的ticks数 ÷ 1000
|
||||
TicksPerMs = Stopwatch.Frequency / 1000.0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -432,6 +436,196 @@ namespace CapMachine.Wpf.LinDrive
|
||||
}
|
||||
|
||||
|
||||
private bool _IsSendOk;
|
||||
/// <summary>
|
||||
/// 发送报文是否OK
|
||||
/// </summary>
|
||||
public bool IsSendOk
|
||||
{
|
||||
get { return _IsSendOk; }
|
||||
set
|
||||
{
|
||||
if (_IsSendOk != value)
|
||||
{
|
||||
RaisePropertyChanged();
|
||||
_IsSendOk = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#region 精确发送报文数据
|
||||
|
||||
// 添加取消标记源字段用于停止任务
|
||||
private CancellationTokenSource CycleSendCts;
|
||||
|
||||
/// <summary>
|
||||
/// 计算每毫秒对应的ticks数(只需计算一次)
|
||||
/// </summary>
|
||||
private double TicksPerMs;
|
||||
|
||||
// 类成员变量定义 精确记时用
|
||||
private readonly Stopwatch Stopwatcher = new Stopwatch();
|
||||
private long NextExecutionTime;
|
||||
// 计算需要等待的时间
|
||||
private long CurrentTime;
|
||||
private long DelayTicks;
|
||||
private int DelayMs;
|
||||
|
||||
private static readonly Random _random = new Random();
|
||||
|
||||
/// <summary>
|
||||
/// 精确周期发送CAN数据
|
||||
/// </summary>
|
||||
public void StartPrecisionCycleSendMsg()
|
||||
{
|
||||
// 创建取消标记源 用于控制任务的取消 允许在需要时通过取消令牌来优雅停止任务
|
||||
var cancellationTokenSource = new CancellationTokenSource();
|
||||
var token = cancellationTokenSource.Token;
|
||||
|
||||
// 保存取消标记,以便在停止时使用
|
||||
CycleSendCts = cancellationTokenSource;//将取消标记源保存到类的成员变量CycleSendCts,这样在外部调用停止方法时可以访问它
|
||||
NextExecutionTime = 0;//初始化NextExecutionTime为0,这个变量用于记录下一次执行的目标时间点
|
||||
|
||||
CycleSendTask = Task.Factory.StartNew(async () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 设置当前线程为高优先级
|
||||
Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
|
||||
|
||||
// 初始化完成后开始计时
|
||||
Stopwatcher.Restart();
|
||||
// 预先计算固定值
|
||||
long CycleInTicks = (long)(SendCycle * TicksPerMs);
|
||||
//临时测试用
|
||||
//long lastTicks = Stopwatcher.ElapsedTicks;
|
||||
//IsCycleSend
|
||||
while (IsCycleSend && !token.IsCancellationRequested)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 计算下一次执行时间点 ,将当前设置的发送周期SendCycle(毫秒)转换为Stopwatch的计时单位(tick),累加到NextExecutionTime上
|
||||
NextExecutionTime += CycleInTicks; // 转换为Stopwatch计时单位
|
||||
|
||||
// 获取当前时间点,以Stopwatch的tick为单位
|
||||
CurrentTime = Stopwatcher.ElapsedTicks;
|
||||
//计算需要等待的时间,即目标时间点(NextExecutionTime)与当前时间点(CurrentTime)的差值
|
||||
DelayTicks = NextExecutionTime - CurrentTime;
|
||||
|
||||
// 如果还有等待时间,则等待,只有在目标时间点还未到达时才执行等待
|
||||
if (DelayTicks > 0)
|
||||
{
|
||||
////此时是需要等待的,那么需要等待多久呢, 将需等待的tick数转换回毫秒
|
||||
DelayMs = (int)(DelayTicks / TicksPerMs);
|
||||
//20这个数据是预估和测试的,可能跟Windows抖动误差就是20ms左右,当然可以不用这个IF()判断,直接SpinWait.SpinUntil(() => Stopwatcher.ElapsedTicks >= NextExecutionTime);但是会导致当前独占一个CPU核心线程
|
||||
//所以设置一个20的阈值,20ms以下的延迟使用SpinWait.SpinUntil进行自旋等待,20ms以上的延迟使用Task.Delay进行异步等待,让CPU不至于一直的独占
|
||||
if (DelayMs <= 20)
|
||||
{
|
||||
SpinWait.SpinUntil(() => Stopwatcher.ElapsedTicks >= NextExecutionTime);
|
||||
}
|
||||
else
|
||||
{
|
||||
////使用Task.Delay进行异步等待,大部分等待时间通过这种方式完成,避免线程阻塞
|
||||
await Task.Delay(DelayMs - 20, token);
|
||||
//// 使用SpinWait.SpinUntil进行精确的微调等待。自旋等待会占用CPU资源,但能提供更高的定时精度,确保在精确的时间点执行
|
||||
////上面的Task.Delay可能会因为系统调度等原因导致实际执行时间稍晚于预期,因此在这里使用SpinWait.SpinUntil来确保在精确的时间点执行
|
||||
SpinWait.SpinUntil(() => Stopwatcher.ElapsedTicks >= NextExecutionTime);
|
||||
}
|
||||
}
|
||||
|
||||
// 如果已经超过了计划时间,立即执行并重新校准
|
||||
if (Stopwatcher.ElapsedTicks >= NextExecutionTime + CycleInTicks)
|
||||
{
|
||||
//检测是否发生了严重延迟(超过一个周期)。如果当前时间已经超过了下一次计划时间,则说明系统负载过高或其他原因导致无法按时执行,
|
||||
//此时重置NextExecutionTime为当前时间,避免连续的延迟累积
|
||||
// 严重延迟,重新校准
|
||||
NextExecutionTime = Stopwatcher.ElapsedTicks;
|
||||
Console.WriteLine("定时发送延迟过大,重新校准时间");
|
||||
}
|
||||
|
||||
// 使用Stopwatch记录实际的执行间隔,而不是DateTime
|
||||
//Console.WriteLine($"--实际间隔(ms): {(Stopwatcher.ElapsedTicks - lastTicks) / TicksPerMs:F3}, 目标: {SendCycle}");
|
||||
//lastTicks = Stopwatcher.ElapsedTicks;
|
||||
|
||||
//Console.WriteLine($"--当前时间(毫秒): {DateTime.Now:yyyy-MM-dd HH:mm:ss.fff}");
|
||||
|
||||
|
||||
// 执行发送CAN逻辑
|
||||
{
|
||||
|
||||
//防止有多个不同的消息名称/帧,每个帧单独处理发送
|
||||
var GroupMsg = CmdData.GroupBy(x => x.MsgName);
|
||||
foreach (var itemMsg in GroupMsg)
|
||||
{
|
||||
foreach (var itemSignal in itemMsg)
|
||||
{
|
||||
//主机写操作,发送数据给从机
|
||||
LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder(itemMsg.Key), new StringBuilder(itemSignal.SignalName), itemSignal.SignalCmdValue);
|
||||
}
|
||||
//【0】参数注意
|
||||
LDFParser.LDF_ExeFrameToBus(LDFHandle, new StringBuilder(itemMsg.Key), 0);
|
||||
|
||||
//读取当前的指令帧数据,LDF_ExeFrameToBus执行后就可以读取本身的数据
|
||||
foreach (var item in ListLinLdfModel)
|
||||
{
|
||||
if (CmdData.Any(a => a.MsgName == item.MsgName))
|
||||
{
|
||||
LDFParser.LDF_GetSignalValueStr(LDFHandle, new StringBuilder(item.MsgName), new StringBuilder(item.SignalName), ReadValueStr);
|
||||
item.SignalRtValueSb = ReadValueStr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
catch (TaskCanceledException)
|
||||
{
|
||||
// 任务被取消,正常退出
|
||||
break;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"LIN周期发送异常: {ex.Message}");
|
||||
// 短暂暂停避免异常情况下CPU占用过高
|
||||
await Task.Delay(10, token);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// 确保在任何情况下(正常退出、异常、取消)都会停止计时器
|
||||
Stopwatcher.Stop();
|
||||
|
||||
// 清理其他可能的资源
|
||||
Console.WriteLine("LIN周期发送任务已结束,资源已清理");
|
||||
}
|
||||
finally
|
||||
{
|
||||
// 确保在任何情况下(正常退出、异常、取消)都会停止计时器
|
||||
Stopwatcher.Stop();
|
||||
}
|
||||
|
||||
}, token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 修改停止发送的方法
|
||||
/// </summary>
|
||||
public void StopCycleSendMsg()
|
||||
{
|
||||
IsCycleSend = false;
|
||||
CycleSendCts?.Cancel();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 关闭设备
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user