using HslCommunication;
using Prism.Mvvm;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CapMachine.Wpf.Dtos
{
///
/// 手自动切换模型数据
///
public class HandSwitchData : BindableBase
{
///
/// 名称
///
public string? Name { get; set; }
///
/// 动作地址
///
public string? ActionAddress { get; set; }
///
/// 状态地址
///
public string? StateAddress { get; set; }
///
/// 状态地址类型
///
public HandSwitchStateType StateAddressType { get; set; }
private bool _State;
///
/// 状态
///
public bool State
{
get { return _State; }
set { _State = value; RaisePropertyChanged(); }
}
///
/// 状态数据结果-布尔
///
public OperateResult? StateBoolOperateResult { get; set; }
///
/// 状态数据结果-字
///
public OperateResult? StateShortOperateResult { get; set; }
}
///
/// 手自动切换状态类型枚举
///
public enum HandSwitchStateType
{
///
/// 布尔类型
///
Bool = 1,
///
/// 字类型
///
Word = 2,
}
}