1169 lines
46 KiB
C#
1169 lines
46 KiB
C#
using CapMachine.Model.CANLIN;
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using CapMachine.Wpf.CanDrive;
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using CapMachine.Wpf.Dtos;
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using CapMachine.Wpf.Services;
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using ImTools;
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using Microsoft.VisualBasic;
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using Prism.Ioc;
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using Prism.Mvvm;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Security.Cryptography.Xml;
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using System.Text;
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using System.Threading.Tasks;
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namespace CapMachine.Wpf.LinDrive
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{
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/// <summary>
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/// Toomoss 的LIN驱动
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/// </summary>
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public class ToomossLin : BindableBase
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{
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/// <summary>
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/// 设备Handles集合
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/// </summary>
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public Int32[] DevHandles { get; set; } = new Int32[20];
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/// <summary>
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/// 设备Handles
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/// 设备句柄,本质为设备序号的低4字节,可以通过调用USB_ScanDevice函数获得
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/// </summary>
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public Int32 DevHandle { get; set; } = 0;
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/// <summary>
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/// Lin的Index
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/// LIN通道索引号,填0或者1,若只有一个通道LIN,则填0.
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/// </summary>
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public Byte LINIndex { get; set; } = 0;
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/// <summary>
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/// Lin的连接State
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/// </summary>
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public bool state { get; set; }
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/// <summary>
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/// Lin的连接设备数量
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/// </summary>
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public Int32 DevNum { get; set; }
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/// <summary>
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/// Lin的Dll文件的路径
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/// </summary>
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public string dllFilePath { get; set; } = "USB2XXX.dll";
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private readonly IContainerProvider ContainerProvider;
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public ToomossLin(IContainerProvider containerProvider)
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{
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ContainerProvider = containerProvider;
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HighSpeedDataService = ContainerProvider.Resolve<HighSpeedDataService>();
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LoggerService = ContainerProvider.Resolve<ILogService>();
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//Stopwatch.Frequency表示高精度计时器每秒的计数次数(ticks/秒)每毫秒的ticks数 = 每秒的ticks数 ÷ 1000
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TicksPerMs = Stopwatch.Frequency / 1000.0;
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}
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/// <summary>
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/// Logger 实例
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/// </summary>
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public ILogService LoggerService { get; set; }
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/// <summary>
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/// HighSpeedDataService 实例
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/// </summary>
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public HighSpeedDataService HighSpeedDataService { get; set; }
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/// <summary>
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/// 接收优化上下文:缓存帧与信号的 StringBuilder,避免循环中重复分配
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/// </summary>
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private class SignalReadCtx
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{
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public string SignalName { get; set; }
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public StringBuilder SignalNameSB { get; set; }
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public LinLdfModel ModelRef { get; set; }
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}
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private class FrameReadCtx
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{
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public string MsgName { get; set; }
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public StringBuilder MsgNameSB { get; set; }
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public bool IsMasterFrame { get; set; }
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public List<SignalReadCtx> Signals { get; set; } = new List<SignalReadCtx>();
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}
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private List<FrameReadCtx> RecvFrameCtxs = new List<FrameReadCtx>();
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/// <summary>
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/// 开始LDF文件写入
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/// </summary>
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public ObservableCollection<LinLdfModel> StartLdf(string LdfPath)
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{
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LDF_Parser(LdfPath);
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BuildRecvFrameCtxs();
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return ListLinLdfModel;
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}
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/// <summary>
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/// 开始Lin的驱动
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/// </summary>
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public void StartLinDrive()
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{
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IsExistsDllFile();
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ScanDevice();
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OpenDevice();
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}
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private bool _IsCycleRevice;
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/// <summary>
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/// 是否循环接收数据
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/// </summary>
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public bool IsCycleRevice
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{
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get { return _IsCycleRevice; }
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set { _IsCycleRevice = value; RaisePropertyChanged(); }
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}
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private bool _IsCycleSend;
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/// <summary>
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/// 是否循环发送数据
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/// </summary>
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public bool IsCycleSend
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{
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get { return _IsCycleSend; }
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set { _IsCycleSend = value; RaisePropertyChanged(); }
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}
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/// <summary>
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/// 循环发送数据
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/// </summary>
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public ushort SendCycle { get; set; } = 100;
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/// <summary>
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/// 循环接受数据
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/// </summary>
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public ushort ReviceCycle { get; set; } = 500;
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/// <summary>
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/// CycleRevice 扫描Task
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/// </summary>
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private static Task CycleReviceTask { get; set; }
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/// <summary>
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/// CycleSend 扫描Task
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/// </summary>
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private static Task CycleSendTask { get; set; }
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private bool _OpenState;
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/// <summary>
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/// 打开设备的状态
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/// </summary>
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public bool OpenState
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{
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get { return _OpenState; }
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set { _OpenState = value; RaisePropertyChanged(); }
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}
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private bool _LdfParserState;
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/// <summary>
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/// LDF解析的状态
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/// </summary>
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public bool LdfParserState
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{
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get { return _LdfParserState; }
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set { _LdfParserState = value; RaisePropertyChanged(); }
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}
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/// <summary>
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/// LDFHandle
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/// </summary>
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public UInt64 LDFHandle { get; set; }
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/// <summary>
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/// LIN波特率(从LDF读取)
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/// </summary>
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public int LINBaudRate { get; private set; }
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/// <summary>
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/// 当前正在适配器中运行的调度表名称(用于增量刷新)
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/// 同一个时刻只能运行一个调度表
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/// </summary>
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public string ActiveSchName { get; private set; }
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/// <summary>
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/// LDF消息集合
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/// 包括读取的实时值和数据
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/// </summary>
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public ObservableCollection<LinLdfModel> ListLinLdfModel { get; set; } = new ObservableCollection<LinLdfModel>();
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/// <summary>
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/// 要发送的LIN数据
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/// </summary>
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public List<LinCmdData> CmdData { get; set; } = new List<LinCmdData>();
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/// <summary>
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/// 加载要发送的数据(订阅数据变化事件)
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/// 一般是激活后才注册事件
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/// </summary>
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/// <param name="cmdData"></param>
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public void LoadCmdDataToDrive(List<LinCmdData> cmdData)
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{
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// 取消订阅旧数据源事件
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if (CmdData != null && CmdData.Count > 0)
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{
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foreach (var cmd in CmdData)
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{
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cmd.LinCmdDataChangedHandler -= CmdData_LinCmdDataChangedHandler;
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}
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}
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// 设置新数据源并订阅事件
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CmdData = cmdData ?? new List<LinCmdData>();
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foreach (var cmd in CmdData)
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{
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cmd.LinCmdDataChangedHandler += CmdData_LinCmdDataChangedHandler;
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}
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}
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/// <summary>
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/// 当前激活调度表下,启用的帧/报文名称集合(来自 ListLINScheduleConfig 的 IsMsgActived)。
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/// 为空(null) 表示不过滤,使用所有 CmdData 中的帧;非空则仅对包含在集合内的帧做信号更新与下发。
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/// </summary>
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private HashSet<string>? ActiveMsgNames;
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/// <summary>
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/// ******************【1】*********************
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/// 是否存在Dll文件
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/// </summary>
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/// <returns></returns>
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public bool IsExistsDllFile()
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{
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if (!File.Exists(dllFilePath))
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{
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Console.WriteLine("请先将USB2XXX.dll和libusb-1.0.dll文件复制到exe程序文件输出目录下!");
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Console.WriteLine("dll文件在‘usb2can_lin_pwm_example/sdk/libs/windows’目录下!");
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Console.WriteLine("程序是32位的就复制‘x86’目录下文件,程序是64位的就复制‘x86_64’目录下文件!");
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return false;
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}
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return true;
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}
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/// <summary>
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/// ******************【2】*********************
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/// 扫描查找设备,并将每个设备的唯一设备号存放到数组中,后面的函数需要用到
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/// </summary>
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/// <returns></returns>
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public bool ScanDevice()
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{
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DevNum = USB_DEVICE.USB_ScanDevice(DevHandles);
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if (DevNum <= 0)
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{
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Console.WriteLine("No device connected!");
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return false;
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}
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else
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{
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Console.WriteLine("Have {0} device connected!", DevNum);
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DevHandle = DevHandles[0];//获取第一个设备的设备号
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return true;
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}
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}
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/// <summary>
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/// ******************【3】*********************
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/// 打开设备
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/// </summary>
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/// <returns></returns>
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public bool OpenDevice()
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{
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//打开设备
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OpenState = USB_DEVICE.USB_OpenDevice(DevHandle);
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if (!OpenState)
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{
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Console.WriteLine("Open device error!");
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return false;
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}
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else
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{
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Console.WriteLine("Open device success!");
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return true;
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}
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}
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/// <summary>
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/// ******************【4】*********************
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/// 解析LDF信息
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/// </summary>
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/// <returns></returns>
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public void LDF_Parser(string Path)
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{
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LDFHandle = LDFParser.LDF_ParserFile(DevHandle, LINIndex, 1, new StringBuilder(Path));
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if (LDFHandle == 0)
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{
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Console.WriteLine("解析LDF文件失败!");
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LdfParserState = false;
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return;
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}
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//读取LDF文件信息
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Console.WriteLine("ProtocolVersion = {0}", LDFParser.LDF_GetProtocolVersion(LDFHandle));
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LINBaudRate = LDFParser.LDF_GetLINSpeed(LDFHandle);
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Console.WriteLine("LINSpeed = {0}", LINBaudRate);
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// 使用LDF中的波特率初始化LIN通道(主机模式)
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var initRet = USB2LIN_EX.LIN_EX_Init(DevHandle, LINIndex, LINBaudRate, USB2LIN_EX.LIN_EX_MASTER);
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if (initRet < USB2LIN_EX.LIN_EX_SUCCESS)
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{
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Console.WriteLine("LIN通道初始化失败!");
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LdfParserState = false;
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return;
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}
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else
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{
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Console.WriteLine("LIN通道初始化成功");
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// 可选:开启适配器供电以驱动从节点(若硬件支持)
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try { USB2LIN_EX.LIN_EX_CtrlPowerOut(DevHandle, LINIndex, 1); } catch { }
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}
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//读取主机名称
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StringBuilder MasterName = new StringBuilder(64);
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LDFParser.LDF_GetMasterName(LDFHandle, MasterName);
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Console.WriteLine("Master Name = {0}", MasterName);
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ListLinLdfModel.Clear();
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//读取信息
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int FrameLen = LDFParser.LDF_GetFrameQuantity(LDFHandle);
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for (int i = 0; i < FrameLen; i++)
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{
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//读取帧名称和发布者
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StringBuilder FrameName = new StringBuilder(64);
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string IsMasterFrame = "";
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if (LDFParser.LDF_PARSER_OK == LDFParser.LDF_GetFrameName(LDFHandle, i, FrameName))
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{
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StringBuilder PublisherName = new StringBuilder(64);
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LDFParser.LDF_GetFramePublisher(LDFHandle, FrameName, PublisherName);
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if (MasterName.Equals(PublisherName))
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{
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IsMasterFrame = "是";
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//当前帧为主机发送数据帧
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Console.WriteLine("[MW]Frame[{0}].Name={1},Publisher={2}", i, FrameName, PublisherName);
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}
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else
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{
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IsMasterFrame = "否";
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//当前帧为主机读数据帧
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Console.WriteLine("[MR]Frame[{0}].Name={1},Publisher={2}", i, FrameName, PublisherName);
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}
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//读取信号信息
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int SignalNum = LDFParser.LDF_GetFrameSignalQuantity(LDFHandle, FrameName);
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for (int j = 0; j < SignalNum; j++)
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{
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StringBuilder SignalName = new StringBuilder(64);
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if (LDFParser.LDF_PARSER_OK == LDFParser.LDF_GetFrameSignalName(LDFHandle, FrameName, j, SignalName))
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{
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Console.WriteLine("\tSignal[{0}].Name={1}", j, SignalName);
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ListLinLdfModel.Add(new LinLdfModel()
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{
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MsgName = FrameName.ToString(),
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Publisher = PublisherName.ToString(),
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IsMasterFrame = IsMasterFrame,
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SignalName = SignalName.ToString()
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});
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}
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}
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}
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}
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// 构建接收优化上下文,避免每次循环 GroupBy 与临时对象分配
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BuildRecvFrameCtxs();
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//解析成功
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LdfParserState = true;
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}
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/// <summary>
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/// 构建接收优化上下文
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/// </summary>
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private void BuildRecvFrameCtxs()
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{
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if (ListLinLdfModel == null || ListLinLdfModel.Count == 0)
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{
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RecvFrameCtxs = new List<FrameReadCtx>();
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return;
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}
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var grouped = ListLinLdfModel.GroupBy(x => x.MsgName);
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var list = new List<FrameReadCtx>();
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foreach (var g in grouped)
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{
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var first = g.First();
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var frame = new FrameReadCtx
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{
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MsgName = g.Key,
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MsgNameSB = new StringBuilder(g.Key),
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IsMasterFrame = (first.IsMasterFrame != null && first.IsMasterFrame.Contains("是"))
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};
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foreach (var model in g)
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{
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frame.Signals.Add(new SignalReadCtx
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{
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SignalName = model.SignalName,
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SignalNameSB = new StringBuilder(model.SignalName),
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ModelRef = model
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});
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}
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list.Add(frame);
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}
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RecvFrameCtxs = list;
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}
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/// <summary>
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/// 发送LIN数据
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/// 发送一次
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/// </summary>
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public void SendLinMsg(List<LinCmdData> CmdData)
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{
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try
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{
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//防止有多个不同的消息名称/帧,每个帧单独处理发送
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var GroupMsg = CmdData.GroupBy(x => x.MsgName);
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foreach (var itemMsg in GroupMsg)
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{
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foreach (var itemSignal in itemMsg)
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{
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//主机写操作,发送数据给从机
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LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder(itemMsg.Key), new StringBuilder(itemSignal.SignalName), itemSignal.SignalCmdValue);
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}
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LDFParser.LDF_ExeFrameToBus(LDFHandle, new StringBuilder(itemMsg.Key), 1);
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//LDFParser.LDF_ExeSchToBus(LDFHandle, new StringBuilder(itemMsg.Key), 1);
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}
|
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}
|
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catch (Exception ex)
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{
|
||
|
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}
|
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}
|
||
|
||
|
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/// <summary>
|
||
/// 读取信号值
|
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/// </summary>
|
||
private StringBuilder ReadValueStr = new StringBuilder(64);
|
||
|
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/// <summary>
|
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/// 循环
|
||
/// 主机读操作,读取从机返回的数据值
|
||
/// </summary>
|
||
public void StartCycleReviceMsg()
|
||
{
|
||
CycleReviceTask = Task.Run(async () =>
|
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{
|
||
while (IsCycleRevice)
|
||
{
|
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await Task.Delay(ReviceCycle);
|
||
try
|
||
{
|
||
var frames = RecvFrameCtxs;
|
||
if (frames == null || frames.Count == 0)
|
||
{
|
||
IsReviceOk = true;
|
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continue;
|
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}
|
||
|
||
foreach (var frame in frames)
|
||
{
|
||
// 仅对从机发布的帧执行读取
|
||
if (frame.IsMasterFrame)
|
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continue;
|
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|
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// 主机读操作,读取从机返回的数据值
|
||
LDFParser.LDF_ExeFrameToBus(LDFHandle, frame.MsgNameSB, 1);
|
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foreach (var sig in frame.Signals)
|
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{
|
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LDFParser.LDF_GetSignalValueStr(LDFHandle, frame.MsgNameSB, sig.SignalNameSB, ReadValueStr);
|
||
sig.ModelRef.SignalRtValueSb = ReadValueStr;
|
||
}
|
||
}
|
||
|
||
IsReviceOk = true;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
IsReviceOk = false;
|
||
LoggerService.Info($"{ex.Message}");
|
||
}
|
||
}
|
||
IsReviceOk = false;
|
||
});
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 循环发送数据
|
||
/// </summary>
|
||
public void StartCycleSendMsg()
|
||
{
|
||
CycleSendTask = Task.Run(async () =>
|
||
{
|
||
while (IsCycleSend)
|
||
{
|
||
await Task.Delay(SendCycle);
|
||
try
|
||
{
|
||
//防止有多个不同的消息名称/帧,每个帧单独处理发送
|
||
var GroupMsg = CmdData.GroupBy(x => x.MsgName);
|
||
foreach (var itemMsg in GroupMsg)
|
||
{
|
||
foreach (var itemSignal in itemMsg)
|
||
{
|
||
//主机写操作,发送数据给从机
|
||
LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder(itemMsg.Key), new StringBuilder(itemSignal.SignalName), itemSignal.SignalCmdValue);
|
||
}
|
||
//【0】参数注意
|
||
LDFParser.LDF_ExeFrameToBus(LDFHandle, new StringBuilder(itemMsg.Key), 0);
|
||
|
||
//读取当前的指令帧数据,LDF_ExeFrameToBus执行后就可以读取本身的数据
|
||
foreach (var item in ListLinLdfModel)
|
||
{
|
||
if (CmdData.Any(a => a.MsgName == item.MsgName))
|
||
{
|
||
LDFParser.LDF_GetSignalValueStr(LDFHandle, new StringBuilder(item.MsgName), new StringBuilder(item.SignalName), ReadValueStr);
|
||
item.SignalRtValueSb = ReadValueStr;
|
||
}
|
||
}
|
||
}
|
||
|
||
////主机写操作,发送数据给从机
|
||
//LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder("LIN_CONTROL"), new StringBuilder("Reg_Set_Voltage"), 13.5);
|
||
//LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder("LIN_CONTROL"), new StringBuilder("Ramp_Time"), 3);
|
||
//LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder("LIN_CONTROL"), new StringBuilder("Cut_Off_Speed"), 4);
|
||
//LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder("LIN_CONTROL"), new StringBuilder("Exc_Limitation"), 15.6);
|
||
//LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder("LIN_CONTROL"), new StringBuilder("Derat_Shift"), 2);
|
||
//LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder("LIN_CONTROL"), new StringBuilder("MM_Request"), 2);
|
||
//LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder("LIN_CONTROL"), new StringBuilder("Reg_Blind"), 1);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
//LogService.Info($"时间:{DateTime.Now.ToString()}-【Meter】-{ex.Message}");
|
||
}
|
||
}
|
||
});
|
||
}
|
||
|
||
|
||
private bool _IsSendOk;
|
||
/// <summary>
|
||
/// 发送报文是否OK
|
||
/// </summary>
|
||
public bool IsSendOk
|
||
{
|
||
get { return _IsSendOk; }
|
||
set
|
||
{
|
||
if (_IsSendOk != value)
|
||
{
|
||
RaisePropertyChanged();
|
||
_IsSendOk = value;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
private bool _IsReviceOk;
|
||
/// <summary>
|
||
/// 接收报文是否OK
|
||
/// </summary>
|
||
public bool IsReviceOk
|
||
{
|
||
get { return _IsReviceOk; }
|
||
set
|
||
{
|
||
if (_IsReviceOk != value)
|
||
{
|
||
RaisePropertyChanged();
|
||
_IsReviceOk = value;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
#region 精确发送报文数据
|
||
|
||
// 添加取消标记源字段用于停止任务
|
||
private CancellationTokenSource CycleSendCts;
|
||
|
||
/// <summary>
|
||
/// 计算每毫秒对应的ticks数(只需计算一次)
|
||
/// </summary>
|
||
private double TicksPerMs;
|
||
|
||
// 类成员变量定义 精确记时用
|
||
private readonly Stopwatch Stopwatcher = new Stopwatch();
|
||
private long NextExecutionTime;
|
||
// 计算需要等待的时间
|
||
private long CurrentTime;
|
||
private long DelayTicks;
|
||
private int DelayMs;
|
||
|
||
private static readonly Random _random = new Random();
|
||
|
||
/// <summary>
|
||
/// 精确周期发送CAN数据
|
||
/// </summary>
|
||
public void StartPrecisionCycleSendMsg()
|
||
{
|
||
// 创建取消标记源 用于控制任务的取消 允许在需要时通过取消令牌来优雅停止任务
|
||
var cancellationTokenSource = new CancellationTokenSource();
|
||
var token = cancellationTokenSource.Token;
|
||
|
||
// 保存取消标记,以便在停止时使用
|
||
CycleSendCts = cancellationTokenSource;//将取消标记源保存到类的成员变量CycleSendCts,这样在外部调用停止方法时可以访问它
|
||
NextExecutionTime = 0;//初始化NextExecutionTime为0,这个变量用于记录下一次执行的目标时间点
|
||
|
||
CycleSendTask = Task.Factory.StartNew(async () =>
|
||
{
|
||
try
|
||
{
|
||
// 设置当前线程为高优先级
|
||
Thread.CurrentThread.Priority = ThreadPriority.AboveNormal;
|
||
|
||
// 初始化完成后开始计时
|
||
Stopwatcher.Restart();
|
||
// 预先计算固定值
|
||
long CycleInTicks = (long)(SendCycle * TicksPerMs);
|
||
//临时测试用
|
||
//long lastTicks = Stopwatcher.ElapsedTicks;
|
||
//IsCycleSend
|
||
while (IsCycleSend && !token.IsCancellationRequested)
|
||
{
|
||
try
|
||
{
|
||
// 计算下一次执行时间点 ,将当前设置的发送周期SendCycle(毫秒)转换为Stopwatch的计时单位(tick),累加到NextExecutionTime上
|
||
NextExecutionTime += CycleInTicks; // 转换为Stopwatch计时单位
|
||
|
||
// 获取当前时间点,以Stopwatch的tick为单位
|
||
CurrentTime = Stopwatcher.ElapsedTicks;
|
||
//计算需要等待的时间,即目标时间点(NextExecutionTime)与当前时间点(CurrentTime)的差值
|
||
DelayTicks = NextExecutionTime - CurrentTime;
|
||
|
||
// 如果还有等待时间,则等待,只有在目标时间点还未到达时才执行等待
|
||
if (DelayTicks > 0)
|
||
{
|
||
////此时是需要等待的,那么需要等待多久呢, 将需等待的tick数转换回毫秒
|
||
DelayMs = (int)(DelayTicks / TicksPerMs);
|
||
//20这个数据是预估和测试的,可能跟Windows抖动误差就是20ms左右,当然可以不用这个IF()判断,直接SpinWait.SpinUntil(() => Stopwatcher.ElapsedTicks >= NextExecutionTime);但是会导致当前独占一个CPU核心线程
|
||
//所以设置一个20的阈值,20ms以下的延迟使用SpinWait.SpinUntil进行自旋等待,20ms以上的延迟使用Task.Delay进行异步等待,让CPU不至于一直的独占
|
||
if (DelayMs <= 20)
|
||
{
|
||
SpinWait.SpinUntil(() => Stopwatcher.ElapsedTicks >= NextExecutionTime);
|
||
}
|
||
else
|
||
{
|
||
////使用Task.Delay进行异步等待,大部分等待时间通过这种方式完成,避免线程阻塞
|
||
await Task.Delay(DelayMs - 20, token);
|
||
//// 使用SpinWait.SpinUntil进行精确的微调等待。自旋等待会占用CPU资源,但能提供更高的定时精度,确保在精确的时间点执行
|
||
////上面的Task.Delay可能会因为系统调度等原因导致实际执行时间稍晚于预期,因此在这里使用SpinWait.SpinUntil来确保在精确的时间点执行
|
||
SpinWait.SpinUntil(() => Stopwatcher.ElapsedTicks >= NextExecutionTime);
|
||
}
|
||
}
|
||
|
||
// 如果已经超过了计划时间,立即执行并重新校准
|
||
if (Stopwatcher.ElapsedTicks >= NextExecutionTime + CycleInTicks)
|
||
{
|
||
//检测是否发生了严重延迟(超过一个周期)。如果当前时间已经超过了下一次计划时间,则说明系统负载过高或其他原因导致无法按时执行,
|
||
//此时重置NextExecutionTime为当前时间,避免连续的延迟累积
|
||
// 严重延迟,重新校准
|
||
NextExecutionTime = Stopwatcher.ElapsedTicks;
|
||
Console.WriteLine("定时发送延迟过大,重新校准时间");
|
||
|
||
LoggerService.Info("定时发送延迟过大,重新校准时间");
|
||
}
|
||
|
||
// 使用Stopwatch记录实际的执行间隔,而不是DateTime
|
||
//Console.WriteLine($"--实际间隔(ms): {(Stopwatcher.ElapsedTicks - lastTicks) / TicksPerMs:F3}, 目标: {SendCycle}");
|
||
//lastTicks = Stopwatcher.ElapsedTicks;
|
||
|
||
//Console.WriteLine($"--当前时间(毫秒): {DateTime.Now:yyyy-MM-dd HH:mm:ss.fff}");
|
||
|
||
// 执行发送CAN逻辑
|
||
{
|
||
|
||
//防止有多个不同的消息名称/帧,每个帧单独处理发送
|
||
var GroupMsg = CmdData.GroupBy(x => x.MsgName);
|
||
foreach (var itemMsg in GroupMsg)
|
||
{
|
||
foreach (var itemSignal in itemMsg)
|
||
{
|
||
//主机写操作,发送数据给从机
|
||
LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder(itemMsg.Key), new StringBuilder(itemSignal.SignalName), itemSignal.SignalCmdValue);
|
||
}
|
||
//【0】参数注意
|
||
LDFParser.LDF_ExeFrameToBus(LDFHandle, new StringBuilder(itemMsg.Key), 0);
|
||
|
||
//读取当前的指令帧数据,LDF_ExeFrameToBus执行后就可以读取本身的数据
|
||
foreach (var item in ListLinLdfModel)
|
||
{
|
||
if (CmdData.Any(a => a.MsgName == item.MsgName))
|
||
{
|
||
LDFParser.LDF_GetSignalValueStr(LDFHandle, new StringBuilder(item.MsgName), new StringBuilder(item.SignalName), ReadValueStr);
|
||
item.SignalRtValueSb = ReadValueStr;
|
||
}
|
||
}
|
||
}
|
||
|
||
IsSendOk = true;
|
||
}
|
||
|
||
}
|
||
catch (TaskCanceledException)
|
||
{
|
||
IsSendOk = false;
|
||
// 任务被取消,正常退出
|
||
break;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
IsSendOk = false;
|
||
Console.WriteLine($"LIN周期发送异常: {ex.Message}");
|
||
// 短暂暂停避免异常情况下CPU占用过高
|
||
await Task.Delay(10, token);
|
||
}
|
||
}
|
||
|
||
IsSendOk = false;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
IsSendOk = false;
|
||
// 确保在任何情况下(正常退出、异常、取消)都会停止计时器
|
||
Stopwatcher.Stop();
|
||
LoggerService.Info("接收出现异常");
|
||
// 清理其他可能的资源
|
||
Console.WriteLine("LIN周期发送任务已结束,资源已清理");
|
||
}
|
||
finally
|
||
{
|
||
IsSendOk = false;
|
||
// 确保在任何情况下(正常退出、异常、取消)都会停止计时器
|
||
Stopwatcher.Stop();
|
||
}
|
||
|
||
}, token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 修改停止发送的方法
|
||
/// </summary>
|
||
public void StopCycleSendMsg()
|
||
{
|
||
IsCycleSend = false;
|
||
CycleSendCts?.Cancel();
|
||
}
|
||
|
||
#endregion
|
||
|
||
|
||
#region 调度器发送报文
|
||
|
||
/// <summary>
|
||
/// 指令数据变化时,更新调度表的线程锁
|
||
/// </summary>
|
||
private readonly object SchUpdateLock = new object();
|
||
|
||
private bool _SchEnable;
|
||
/// <summary>
|
||
/// 调度表使能
|
||
/// </summary>
|
||
public bool SchEnable
|
||
{
|
||
get { return _SchEnable; }
|
||
set
|
||
{
|
||
_SchEnable = value;
|
||
RaisePropertyChanged();
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 定时扫描更新数据 扫描Task
|
||
/// </summary>
|
||
private static Task CycleUpdateCmdTask { get; set; }
|
||
|
||
/// <summary>
|
||
/// 定时更新时间
|
||
/// 定时更新调度表的周期
|
||
/// </summary>
|
||
private int UpdateCycle { get; set; } = 5000;
|
||
|
||
/// <summary>
|
||
/// 调度表数量
|
||
/// </summary>
|
||
public int SchCount { get; set; }
|
||
|
||
/// <summary>
|
||
/// LIN 调度表的配置信息
|
||
/// </summary>
|
||
public List<LINScheduleConfigDto> ListLINScheduleConfig { get; set; }
|
||
|
||
/// <summary>
|
||
/// 获取LIN的LINScheduleConfig
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public List<LINScheduleConfig> GetLINScheduleConfigs()
|
||
{
|
||
List<LINScheduleConfig> LINScheduleConfigs = new List<LINScheduleConfig>();
|
||
SchCount = GetSchCount();
|
||
for (int i = 0; i < SchCount; i++)
|
||
{
|
||
var SchName = GetSchName(i);
|
||
var FrameCount = GetSchFrameCount(SchName);
|
||
for (int j = 0; j < FrameCount; j++)
|
||
{
|
||
LINScheduleConfigs.Add(new LINScheduleConfig()
|
||
{
|
||
SchTabName = GetSchName(i),
|
||
SchTabIndex = i,
|
||
MsgName = GetSchFrameName(SchName, j),
|
||
MsgNameIndex = j,
|
||
Cycle = 100,
|
||
IsActive = false,
|
||
});
|
||
}
|
||
}
|
||
return LINScheduleConfigs;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取调度的帧的信号个数
|
||
/// 消息/报文的个数
|
||
/// 一个调度表包含多个帧/消息/报文
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public int GetSchFrameCount(string SchName)
|
||
{
|
||
return LDFParser.LDF_GetSchFrameQuantity(LDFHandle, new StringBuilder(SchName));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取调度的帧的名称
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public string GetSchFrameName(string SchName, int FrameIndex)
|
||
{
|
||
StringBuilder FrameName = new StringBuilder();
|
||
LDFParser.LDF_GetSchFrameName(LDFHandle, new StringBuilder(SchName), FrameIndex, FrameName);
|
||
return FrameName.ToString();
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取调度表数量
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public int GetSchCount()
|
||
{
|
||
SchCount = LDFParser.LDF_GetSchQuantity(LDFHandle);
|
||
return SchCount;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取调度表数量
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public string GetSchName(int index)
|
||
{
|
||
StringBuilder pSchName = new StringBuilder();
|
||
var SchResult = LDFParser.LDF_GetSchName(LDFHandle, index, pSchName);
|
||
return pSchName.ToString();
|
||
}
|
||
|
||
Random Random = new Random();
|
||
|
||
/// <summary>
|
||
/// 开始调度表执行
|
||
/// 同一个时刻只能运行一个调度表,如果有多个调度表,只能选择一个运行,
|
||
/// ********** 如果控制指令分布在不同的调度表中,需要更改LDF文件的配置,把控制的报文放在同一个调度表中 **********
|
||
/// </summary>
|
||
public void StartSchedule()
|
||
{
|
||
if (LDFHandle == 0)
|
||
return;
|
||
|
||
// 1) 将要执行的调度表烧入适配器并自动运行(若不指定,则启动全部调度表)
|
||
// 优先使用 ListLINScheduleConfig 指定的调度表名;否则默认取第一个
|
||
string selectedSch = string.Empty;
|
||
if (ListLINScheduleConfig != null && ListLINScheduleConfig.Count > 0)
|
||
{
|
||
selectedSch = ListLINScheduleConfig.FirstOrDefault(a => a.IsActive && !string.IsNullOrEmpty(a.SchTabName))?.SchTabName
|
||
?? ListLINScheduleConfig.FirstOrDefault(a => !string.IsNullOrEmpty(a.SchTabName))?.SchTabName;
|
||
}
|
||
|
||
if (string.IsNullOrEmpty(selectedSch))
|
||
{
|
||
// 回退为索引0的调度表
|
||
if (GetSchCount() > 0)
|
||
{
|
||
selectedSch = GetSchName(0);
|
||
LoggerService?.Info($"未指定调度表,默认启动调度表[{selectedSch}],注意当前调度表可能需要的调度表");
|
||
}
|
||
}
|
||
|
||
//当前激活的调度表
|
||
ActiveSchName = selectedSch;
|
||
|
||
// 计算当前激活调度表下的“被选中帧”集合(IsMsgActived=true)
|
||
if (!string.IsNullOrEmpty(ActiveSchName) && ListLINScheduleConfig != null)
|
||
{
|
||
var actives = ListLINScheduleConfig
|
||
.Where(d => d.IsActive && d.IsMsgActived && string.Equals(d.SchTabName ?? string.Empty, ActiveSchName ?? string.Empty, StringComparison.Ordinal))
|
||
.Select(d => d.MsgName)
|
||
.Where(n => !string.IsNullOrEmpty(n))
|
||
.Distinct()
|
||
.ToList();
|
||
ActiveMsgNames = actives.Count > 0 ? new HashSet<string>(actives) : new HashSet<string>();
|
||
}
|
||
else
|
||
{
|
||
ActiveMsgNames = null; // 不过滤
|
||
}
|
||
|
||
// 2) 先将当前指令值写入对应帧(可选,用于初始化,仅对被选中的帧)
|
||
if (CmdData != null && CmdData.Count > 0)
|
||
{
|
||
var groupMsg = CmdData.GroupBy(x => x.MsgName);
|
||
foreach (var itemMsg in groupMsg)
|
||
{
|
||
// 若设置了激活的帧集合,则进行过滤
|
||
if (ActiveMsgNames != null && !ActiveMsgNames.Contains(itemMsg.Key))
|
||
continue;
|
||
foreach (var itemSignal in itemMsg)
|
||
{
|
||
LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder(itemMsg.Key), new StringBuilder(itemSignal.SignalName), itemSignal.SignalCmdValue);
|
||
}
|
||
}
|
||
}
|
||
|
||
// 3) 下发选中调度表到表格并自动执行
|
||
var ret = LDFParser.LDF_SetSchToTable(LDFHandle, new StringBuilder(ActiveSchName), 0);
|
||
if (ret < 0)
|
||
{
|
||
LoggerService?.Info($"启动调度表[{ActiveSchName}]失败, 返回:{ret}");
|
||
}
|
||
else
|
||
{
|
||
Console.WriteLine($"调度表[{ActiveSchName}]已启动(自动执行)");
|
||
LoggerService?.Info($"调度表[{ActiveSchName}]已启动(自动执行)");
|
||
}
|
||
|
||
// 4) 置位调度更新开关(事件驱动刷新,不再自动启动周期刷新任务)
|
||
//SchEnable = true;
|
||
// 不再自动启动周期更新任务,改为数据变化事件驱动刷新
|
||
// if (CycleUpdateCmdTask == null || CycleUpdateCmdTask.IsCompleted) { StartCycleUpdateCmd(); }
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 循环更新调度表的指令数据
|
||
/// 定时更新数据到调度表中
|
||
/// 被数值更新事件驱动的方法取代了
|
||
/// </summary>
|
||
public void StartCycleUpdateCmd()
|
||
{
|
||
CycleUpdateCmdTask = Task.Run(async () =>
|
||
{
|
||
while (IsCycleSend)
|
||
{
|
||
await Task.Delay(UpdateCycle);
|
||
try
|
||
{
|
||
|
||
if (CmdData.Count() == 0) return;
|
||
|
||
//防止有多个不同的消息名称/帧,每个帧单独处理发送
|
||
var GroupMsg = CmdData.GroupBy(x => x.MsgName);
|
||
foreach (var itemMsg in GroupMsg)
|
||
{
|
||
// 若设置了激活的帧集合,则进行过滤
|
||
if (ActiveMsgNames != null && !ActiveMsgNames.Contains(itemMsg.Key))
|
||
continue;
|
||
foreach (var itemSignal in itemMsg)
|
||
{
|
||
if (itemSignal.ConfigName.Contains("速"))
|
||
{
|
||
itemSignal.SignalCmdValue = 1250+ Random.NextDouble()*1000;
|
||
}
|
||
//主机写操作,发送数据给从机
|
||
LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder(itemMsg.Key), new StringBuilder(itemSignal.SignalName), itemSignal.SignalCmdValue);
|
||
}
|
||
|
||
////【0】参数注意
|
||
//LDFParser.LDF_ExeFrameToBus(LDFHandle, new StringBuilder(itemMsg.Key), 0);
|
||
|
||
//读取当前的指令帧数据,LDF_ExeFrameToBus执行后就可以读取本身的数据
|
||
foreach (var item in ListLinLdfModel)
|
||
{
|
||
if (CmdData.Any(a => a.MsgName == item.MsgName)
|
||
&& (ActiveMsgNames == null || ActiveMsgNames.Contains(item.MsgName)))
|
||
{
|
||
LDFParser.LDF_GetSignalValueStr(LDFHandle, new StringBuilder(item.MsgName), new StringBuilder(item.SignalName), ReadValueStr);
|
||
item.SignalRtValueSb = ReadValueStr;
|
||
}
|
||
}
|
||
|
||
// 调度表已在适配器中自动执行,这里仅更新信号值即可
|
||
}
|
||
|
||
// 将更新后的信号值下发到适配器的自动调度表(刷新离线表的数据)
|
||
if (!string.IsNullOrEmpty(ActiveSchName))
|
||
{
|
||
var retPush = LDFParser.LDF_SetSchToTable(LDFHandle, new StringBuilder(ActiveSchName), 0);
|
||
if (retPush < 0)
|
||
{
|
||
LoggerService?.Info($"刷新调度表[{ActiveSchName}]失败, 返回:{retPush}");
|
||
}
|
||
}
|
||
|
||
IsSendOk = true;
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
IsSendOk = false;
|
||
LoggerService.Info($"时间:{DateTime.Now.ToString()}-【MSG】-{ex.Message}");
|
||
}
|
||
}
|
||
|
||
IsSendOk = false;
|
||
});
|
||
}
|
||
|
||
/// <summary>
|
||
/// 指令数据发生变化事件回调
|
||
/// </summary>
|
||
/// <param name="sender"></param>
|
||
/// <param name="e">消息/帧名称</param>
|
||
private void CmdData_LinCmdDataChangedHandler(object? sender, string e)
|
||
{
|
||
UpdateSchDataByCmdDataChanged(e);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 指令数据变化时,按消息名增量刷新调度表数据
|
||
/// </summary>
|
||
/// <param name="changedMsgName">发生变化的帧名称</param>
|
||
private void UpdateSchDataByCmdDataChanged(string changedMsgName)
|
||
{
|
||
try
|
||
{
|
||
// 与CAN保持一致:仅在循环发送开启且调度表使能时才更新
|
||
if (!IsCycleSend) return;
|
||
if (!SchEnable) return;
|
||
|
||
// 基础防御
|
||
if (LDFHandle == 0) return;
|
||
if (string.IsNullOrEmpty(ActiveSchName)) return;
|
||
if (string.IsNullOrEmpty(changedMsgName)) return;
|
||
|
||
// 若配置了激活帧过滤,则不在集合内的帧不更新
|
||
if (ActiveMsgNames != null && ActiveMsgNames.Count > 0 && !ActiveMsgNames.Contains(changedMsgName))
|
||
return;
|
||
|
||
lock (SchUpdateLock)
|
||
{
|
||
// 仅更新对应消息/帧的信号值
|
||
var relatedCmds = CmdData.Where(x => string.Equals(x.MsgName, changedMsgName, StringComparison.Ordinal));
|
||
foreach (var cmd in relatedCmds)
|
||
{
|
||
LDFParser.LDF_SetSignalValue(LDFHandle, new StringBuilder(changedMsgName), new StringBuilder(cmd.SignalName), cmd.SignalCmdValue);
|
||
}
|
||
|
||
//读取当前的指令帧数据,执行后就可以读取本身的数据
|
||
foreach (var item in ListLinLdfModel)
|
||
{
|
||
if (CmdData.Any(a => a.MsgName == item.MsgName))
|
||
{
|
||
LDFParser.LDF_GetSignalValueStr(LDFHandle, new StringBuilder(item.MsgName), new StringBuilder(item.SignalName), ReadValueStr);
|
||
item.SignalRtValueSb = ReadValueStr;
|
||
}
|
||
}
|
||
|
||
// 将更新后的信号值推送到适配器当前运行的调度表(离线表刷新)
|
||
var retPush = LDFParser.LDF_SetSchToTable(LDFHandle, new StringBuilder(ActiveSchName), 0);
|
||
if (retPush < 0)
|
||
{
|
||
IsSendOk = false;
|
||
LoggerService?.Info($"刷新调度表[{ActiveSchName}]失败, 返回:{retPush}");
|
||
}
|
||
else
|
||
{
|
||
IsSendOk = true;
|
||
//Console.WriteLine($"Update LIN Schedule Success -- Sch:[{ActiveSchName}] Msg:[{changedMsgName}]");
|
||
}
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
IsSendOk = false;
|
||
LoggerService?.Info($"时间:{DateTime.Now.ToString()}-【LIN_SCH】-{ex.Message}");
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 停止调度表自动执行
|
||
/// </summary>
|
||
public void StopSchedule()
|
||
{
|
||
try
|
||
{
|
||
IsCycleSend = false;
|
||
SchEnable = false;
|
||
ActiveMsgNames = null; // 清空激活帧过滤集合
|
||
if (LDFHandle != 0)
|
||
{
|
||
LDFParser.LDF_StopSchTable(LDFHandle);
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
LoggerService?.Info($"停止调度表异常: {ex.Message}");
|
||
}
|
||
}
|
||
|
||
|
||
#endregion
|
||
|
||
/// <summary>
|
||
/// 关闭设备
|
||
/// </summary>
|
||
public void CloseDevice()
|
||
{
|
||
//关闭设备
|
||
try
|
||
{
|
||
// 停止调度并释放LDF资源
|
||
if (LDFHandle != 0)
|
||
{
|
||
try { LDFParser.LDF_StopSchTable(LDFHandle); } catch { }
|
||
try { LDFParser.LDF_Release(LDFHandle); } catch { }
|
||
LDFHandle = 0;
|
||
}
|
||
}
|
||
catch { }
|
||
USB_DEVICE.USB_CloseDevice(DevHandle);
|
||
OpenState = false;
|
||
LdfParserState = false;
|
||
IsCycleRevice = false;
|
||
IsCycleSend = false;
|
||
}
|
||
|
||
}
|
||
}
|